Kamis, 17 April 2014
Perfection Bandwidth Management Queue Tree
By Unknown at 08.55
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It is the result of my experiment, using the full bandwidth management with parent queue tree, which was still a lot of connection packets that are out of rule. What happens if a lot of packets that are not undefined? There will be a barrier in intent and purpose of bandwidth management that we don't expected. To control bandwidth usage we have to classify the connection packets. After getting caught then we can control it. The connection packets turned out to be highly variable. And we do not define it explicitly. Separation of connection packets method is a method of approach. That something outside that we defined must be considered.
This method is the perfection of bandwidth management using parent queue tree rule, to handle the different connection packets such as online games portal, browsing, downloading the file extensions, video streams that still any leaks. If too many leaks would be a barrier for us to prioritize the connection packets that we have defined. Upload and Undefined packets will cover the most leakage of the parent queue tree, and at last is keep using the simple queue.
I will not explain in detail again about mangle and queue tree, you can see by yourself or just a reference with the scripts that I will give, and I hope you can expanding it by yourself. Surely you should know here, the name of your public and local interface of your own mikrotik routerboard. I have a lot of explaining about this.
The concept is connection-in will produce the upload Packets, connection-out will produces the download packets. Upload and download packets are divided into upload and download packets per client. Then download packets per client will be divided again into the online games, browsing, downloading extensions, and video streams packets. Those packets can not define all the variety of the internet connection usage perfectly. It is possible to find the leakage would still not unthinkable, therefore I will use an undefined connection packets.
When we are using the internet connection, even if we're downloading any extensions file, it also use small upload bytes. For that we must define the upload connection packets per client. We still can not guarantee 100% that alll already represents all the connection packets. I suggest you to keep using simple queue per client to cover all the usage of the internet connection of the clients that many variety. Ok let's get started.
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